We delve back into the wide open pastures of Kickstarter
this weekend, this time a game has surfaced that has got a few heads turning.
Universum: War Front is a FPS, RTS, MOBA RPG and a DOTA-style game all in one. If
that seems like a mouthful, well, it probably is. Now feel for the developers
making this game.
Not too long ago now, there was a mammoth of a game called
Spore; an idea spun off the top of Will Wright’s head and produced by Maxis.
Spore was unique, there was nothing like it back in the day, but there were
problems. Spore had five stages of evolution, each one played very differently
than the others, in fact, you could go as far as to say they were different
games altogether in one package. This was also Spore’s problem and despite the
fact that producing one polished game is difficult enough, the developers were
instead asked to produce five completely
different games. Suffice to say Spore was both an ingenious idea and a
technical letdown, lacking in overall quality.
Universum is striving for a similar goal, though on a much
less linear scale. Firstly, it’s a RTS, with multiple planets divided into
territories and then each territory is a DOTA game. Followed by another layer
of FPS, you can join the troops on the ground and help blast the enemy away
personally, finally followed by a slather of Space Combat and even a splash of
underwater combat.
On the technical side, Universum is boasting destructible
terrain and even natural disasters and phenomenon. The early production video
on the Kickstarter page shows the game already has very good graphics,
especially since its only been produced by a single person so far. Also
boasting a single player campaign as well as full online support and they have
already met their meagre $20K target. However, the stretch goals will each add
a new planet to the solar system, expanding the war zone even further.
Universum could be a fantastic game and certainly something
very unique that will attract players of all calibres, if it can pull each style off successfully. It would be a great disappointment
if the FPS gameplay was excellent while the RTS was left lacklustre. Unlike the
issue Spore had, there is no problem here of making different games within the game;
rather, it is a single game with multiple gameplay elements that need to be
perfectly balanced and designed. This will be a monumental task as they try to
implement the balance of an RTS with the customisation of a FPS.
Can they pull it off, or will Universum be a Jack of all trades
and a King of none? Well, either way, you can check out the Kickstarter page
and have a look. The game is already initially funded, so any extra will just
be icing on what’s left of the war-torn cake.
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